Abbai

Member of the League of Non-Aligned Worlds until 2259; joined the Interstellar Alliance in 2262 in return for humanitarian aid.


Brakiri

Member of the League of Non-Aligned Worlds, fought in the Shadow War and joined the Interstellar Alliance.

The Brakiri homeworld is close to the Gaim homeworld and their sun has only one comet. This comet is considered as an omen of death and its arrival to the Brakiri sky every 300 years is celebrated as the Day of the Dead - a festival that lasts for one night during which the dead are believed to return among the living.

The Brakiri are originally nocturnal creatures.


Children of Time

A deeply religious race who believe they are Chosen and because of this their society is very much based on holy scriptures. According to the scriptures they are not allowed to discuss their religion with non-believers and must avoid contact with other religions. All kinds of surgical operations are also forbidden in order to prevent the soul from escaping the body.


Dilgar

Intelligent, but blood-thirsty race who in 2230 began attacking other races, mainly members of the League of Non-Aligned Worlds, using prisoners of war as guinea pigs in their experiments. Their reign only ended when Earth gave military assistance to the League. Those few Dilgar who survived the war died soon after when the sun near their home planet went nova. The only surviving Dilgar was Jha'Dur, a warleader and a scientist whose field of expertise included biochemical, biogenetic and cyber-organic weapons. After the war a clan of the Minbari warrior caste gave her sanctuary and she was able to create the antiagapic serum - a drug that could protect its user from illnesses and even reverse the aging process. Unfortunately the most important ingredient of the serum could only be obtained from the brain of living sentient creatures and could not be synthesized. The Vorlons killed Jha'Dur in 2258 in order to keep the serum from falling into the hands of the younger races.


Drakh

For hundreds of years the intelligent, cruel and merciless Drakh were mere legends to other younger races. They had been working for the Shadows, residing on Z'ha'dum, but when their masters left the galaxy and Z'ha'dum was destroyed, they were forced to leave the planet they had learned to call home. The Drakh blamed the Army of Light, or more precisely the humans and the Minbari for the defeat of their masters and the loss of their home.

After their attempts to take over Minbar by using the Civil War in their advantage failed, these Dark Servants found a new home on Centauri Prime where they surreptitiously took over the government with by enslaving important people with Keepers (parasites that allowed the Drakh to control and monitor their slaves and to communicate with them telepathically).

After isolating the Centauri from other races the Drakh turned their eye back towards Earth and Minbar. Their plan was to use a left-over Shadow 'death cloud' to destroy Earth and a biogenetic plague to defeat the Minbari. The plan failed, but not completely - they did manage to infect Earth with the plague.

In the end the Drakh were defeated by a Centauri resistance movement who exposed their involvement in Centauri government to the Interstellar Alliance.


Drazi

Member of the League of Non-Aligned Worlds, fought in the Shadow War and joined the Interstellar Alliance.

The Drazi are an aggressive race. Every five years all Drazi are divided into two groups - green and purple - and fight over the dominance of the planet. Membership to these groups is arbitrary - each Drazi picks a cloth from a barrel and the colour of this cloth determines which group he or she belongs to.

Even joining to the Interstellar Alliance didn't pacify the Drazi - they continued to allow raiders to terrorise the Enphili and later, alongside with the Narn, took part in bombing the Centauri homeworld.

The male Drazi have a pouch under their left arm. This pouch is a part of their reproductive system, but is also often used to smuggle small, valuable items.


Enphili

A primitive and peaceful race whose homeworld was near the border of Drazi space. For years they were oppressed by raiders (working in co-operation with the Drazi) until in 2262 the Interstellar Alliance found out about their plight and freed them from the Drazi rule.


A Gaim in an encountersuit

Gaim

Member of the League of Non-Aligned Worlds, fought in the Shadow War and joined the Interstellar Alliance.

The Gaim are an insect-like race who have to use encountersuits and translators when interacting with other races.

The Gaim homeworld is near the Brakiri homeworld.

A Gaim without an encountersuit


Golian

A race formerly enslaved by the Centauri.


Hyach

The Hyach used to share their homeworld with another race, the Hyach-Doh but their peaceful co-existence ended as the Hyach first banned inter-racial marriages and eventually annihilated the rivalling race in its entirety. Later generations then re-wrote history to hide all evidence of their ancestors' cruelty. In the end the Hyach had to pay dearly for their crimes - the Hyach-Doh had carried a gene important to the Hyach and with it gone the birth-rate of the Hyach went radically down.

The Hyach were a member of the League of Non-Aligned Worlds, fought in the Shadow War and were one of the first races to join the Interstellar Alliance. Their civilization is over 7000 years old (though only the last 800 years of their history is public information) and their society is a gerontocracy - a group of elders known as the 'shh-ba' lead them.


 

Ikaara

The sentient race of Ikarra 7 was in its prime evolved enough to master organic technology. After being repeatedly attacked by other races the Ikarrans created twelve warmachines to protect them. These machines were programmed to obey only pure Ikarrans and to destroy everyone else. Unfortunately there was no such thing as a pure Ikarran and the machines turned against their creators. In the end the whole Ikarran race was destroyed.


Llort

Member of the League of Non-Aligned Worlds, fought in the Shadow War and joined the Interstellar Alliance.


Lorkans

A race inhabiting Lorkan 7, a planet situated in the Brakiri space. The Lorkans didn't originate from this planet, but moved there some time during the 18th century (Earth time) adopting the abandoned cities and culture of the planet's former inhabitants. They believe that a religious figure known as the "Most Holy" lead the pure and the sinless into this promised land and that immorality would bring upon them the fate of the planet's former inhabitants. To prevent their culture from being 'contaminated' by spiritually inferior life forms the Lorkans didn't allow other races to enter Lorkan 7 before 2267.


Lumati

An advanced race who believe in their own superiority and in the necessity of evolution. In their opinion it is right that weak races should die while stronger races grow stronger. The Lumati do not like being in contact with 'inferior' races.


Marata

Like the Lorkans, the Marata also value high moral standards and believe themselves to be superior to other races. Their laws even prohibit learning non-maratan languages (though some interpreters do exist to make interstellar relations possible). During the 2260's the Maratan government decided that art was immoral and unnecessary and gave an order to eradicate all traces of Maratan art. Their attempts were unsuccessful, though, as one man managed to escape the planet and turn over recordings and copies of their art to the Interstellar Alliance.

Marata is not a member of the Interstellar Alliance.


Markab

Member of the League of Non-Aligned Worlds until 2259 when the whole race was killed by a highly contagious disease called the drafa. The highly spiritual Markab considered the disease a taboo and believed that only immoral individuals could be infected. As every Markab believed in his or her immunity the disease soon spread to all of their colonies and eventually the whole race became extinct. A few Markabs may have survived in isolated colonies and outposts, but in general the race is believed to be dead.

   

 

Norsai

A peaceful agrarian race under the protection of the Minbari religious caste.


Pak'ma'ra

Member of the League of Non-Aligned Worlds, fought in the Shadow War and joined the Interstellar Alliance.

More or less omnivorous carrion eaters who for some reason cannot eat fish. The Pak'ma'ra believe that they are God's chosen people, but the other races try to avoid contact with them if possible because of their smell. Even though the Pak'ma'ra look repulsing and smell even worse, they can sing beautifully, though they only do this during certain time of the year as a part of their religious ceremonies.

When the drafa plague destroyed the entire Markab civilisation in 2259, the Pak'ma'ra were the only other race that was in danger (they were the only other race that had specialised cells to produce neural-transmitters).


 

Ralga

A highly evolved race who despite their advanced civilisation never left their planet. They were just about to reach the next stage of their evolution, to turn into bodiless beings of energy, as the Soul Hunters arrived to their planet. The Soul Hunters mistakingly believed that the whole race was dying and captured the minds of the Ralga. For a ten thousand years the Ralga lived inside a sphere in the Soul Hunters' 'Whisper Gallery' and every year more and more Ralga minds lost their sanity. It wasn't until 2263 that they were able to contact outside world through a scientist who had stolen the sphere. Eventually the Soul Hunters had to acknowledge their mistake and promised to set the Ralga free.


 

Shadows of the One

A race of pure energy that believes to have originated from one single entity. In order to survive, this parasite of sorts requires a host body and it reproduces by dividing itself into new hosts. Shadows of the One send probes to outer space to enlarge their sphere of influence by enslaving all the sentient creatures they encounter.


Soul Hunters

A mysterious race that most of the other races fear. Not much is known of them except that they can live thousands of years and that they believe in existence of souls, or more precisely that the soul will be forever lost if it's not preserved at the moment of death. Because of this belief the Soul Hunters travel all over the galaxy to capture the souls of the dying inside vessels that are then preserved inside well-guarded 'Whisper Galleries'. They usually travel alone and try to 'save' if not all souls, then at least the souls of important people, though at least three times they have managed to capture an entire race (one of these being the unfortunate Ralga).


 

Streib

The Streib often send explorer vessels around the galaxy to abduct and research members of other races to find their weaknesses and to see if the race is suitable to be annexed to their 'empire'.


Vindrizi

An artificial life-form that was created a million years ago. These parasites, made up entirely of genetically neutral tissue, are able to join with their hosts not only physically, but also in a way that their memories and consciousness becomes one with the host. The Vindrizi only take volunteers as their hosts and then travel around the galaxy in their bodies collecting information.


 

Vinzini

An insectozoid with eight legs and compound eyes.


Vree

Former member of the League of Non-Aligned Worlds; fought in the Shadow War.

The Vree have visited Earth before the Centauri and abducted humans to their tests.


Zander

A race that despite their neutrality in the Shadow War was caught between the two warring factions and eventually fell victims to the Shadow 'death cloud'. The Shadows destroyed Zander Prime and the whole race was believed to have became extinct. In 2267 the research vessel Excalibur found a group of Zanders on Theta 49. This small colony consisted of people whose ancestors had arrived to the planet centuries earlier when the Zander had not yet still travelled on alien vessels. These Zanders had been on their way to form a colony as their ship had been attacked by the Shadows and they had been left stranded on Theta 49. The crew of the Excalibur was not the only people who had arrived to Theta 49 in 2267. Some time earlier a group of humans, infected by the Drakh plague, had come there to hide and inadvertently infected the last of the Zander. Because of their different biology, the Zander were given only one year to live before the plague would became lethal.

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